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Competitive Programming
Algorithmic Writeups
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Reading Time
1 M
Geometry VI - Advanced Rotations and Tricks
Reading Time
1 M
Geometry V - Circles, Arcs and Tangents
Reading Time
31 M
Geometry IV - Sweep Line and Closest Pair
Reading Time
28 M
Geometry III - Polygons and Convex Hull
Reading Time
33 M
Geometry II - Lines, Cuts, and Orientation
Reading Time
1 H 8 M
Geometry I - Distance and Movement
Reading Time
1 H 17 M
Game Theory - Nim and Grundy Games
Reading Time
33 M
Greedy VI - Advanced & Online
Reading Time
28 M
Greedy V - Game & Competitive
Reading Time
28 M
Greedy IV - Threshold Feasibility
Reading Time
35 M
Greedy III - Incremental
Reading Time
28 M
Greedy II - Interval
Reading Time
43 M
Greedy I - Selection
Reading Time
27 M
Segment Trees II - Lazy and Beats
Reading Time
30 M
Hardmogging with Bitmasks
Reading Time
30 M
Square Root Decomposition and Mo's Algorithm
Reading Time
30 M
Binary Search: The Boundary Hunter
Reading Time
51 M
Max Flow
Reading Time
19 M
Matrix Exponentiation
Reading Time
17 M
Fenwick & Segment Trees
Reading Time
8 M
Dynamic Programming Subset Sums
Reading Time
7 M
Prefix Sums
Reading Time
8 M
Interval Math
Reading Time
11 M
Sniffing Out The Algo From Constraints